๐ฆ๐ฎ๐๐ผ๐น๐น๐ผ'๐ ๐ด๐๐ผ๐บ๐บ ๐ถ๐ ๐ฎ๐ป ๐ฒ๐ป๐ฑ-๐๐ผ-๐ฒ๐ป๐ฑ ๐บ๐ผ๐ฏ๐ถ๐น๐ฒ ๐บ๐ฎ๐ฟ๐ธ๐ฒ๐๐ถ๐ป๐ด ๐๐ผ๐น๐๐๐ถ๐ผ๐ป ๐๐ต๐ฎ๐ ๐ฏ๐ฟ๐ถ๐ฑ๐ด๐ฒ๐ ๐๐ต๐ฒ ๐ด๐ฎ๐ฝ ๐ฏ๐ฒ๐๐๐ฒ๐ฒ๐ป ๐ด๐ฎ๐บ๐ถ๐ป๐ด & ๐ฐ๐ผ๐บ๐บ๐ฒ๐ฟ๐ฐ๐ฒ, ๐ฒ๐ป๐ฎ๐ฏ๐น๐ถ๐ป๐ด ๐ฟ๐ฒ๐ฎ๐น-๐น๐ถ๐ณ๐ฒ ๐ฝ๐ฟ๐ผ๐ฑ๐๐ฐ๐ ๐ฝ๐๐ฟ๐ฐ๐ต๐ฎ๐๐ถ๐ป๐ด ๐ฑ๐ถ๐ฟ๐ฒ๐ฐ๐๐น๐ ๐ถ๐ป๐๐ถ๐ฑ๐ฒ ๐ด๐ฎ๐บ๐ฒ๐.
Sayollo was founded as an in-game ad company with over 10 yearsโ combined experience in the gaming industry, helping brands improve their in-game advertising efforts. Having carefully observed market trends, Sayollo pivoted toward the next step, essentially pioneering the evolution of the in-game journey with the creation of the gComm (Gaming Commerce) platform.
gComm by Sayollo is a first-of-its-kind comprehensive solution that allows both brands and publishers to market and sell real, tangible products directly inside mobile games, effectively bridging the gap between developers and brands, and completing the cycle from awareness to conversion.
Our end-users, Gen-Z gamers, are a savvy, informed, and sophisticated audience, and every aspect of our product is geared toward them. Thatโs why we believe every in-app purchase should be a part of the game; non-intrusive, native, and gamified to the max.
Sayollo was founded as an in-game ad company with over 10 yearsโ combined experience in the gaming industry, helping brands improve their in-game advertising efforts. Having carefully observed market trends, Sayollo pivoted toward the next step, essentially pioneering the evolution of the in-game journey with the creation of the gComm (Gaming Commerce) platform.
gComm by Sayollo is a first-of-its-kind comprehensive solution that allows both brands and publishers to market and sell real, tangible products directly inside mobile games, effectively bridging the gap between developers and brands, and completing the cycle from awareness to conversion.
Our end-users, Gen-Z gamers, are a savvy, informed, and sophisticated audience, and every aspect of our product is geared toward them. Thatโs why we believe every in-app purchase should be a part of the game; non-intrusive, native, and gamified to the max.
Location: Israel, Center District, Rehovot
Employees: 51-200
Founded date: 2018
Investors 1
| Date | Name | Website |
| - | Joint Jour... | jj.capital |
Mentions in press and media 5
| Date | Title | Description |
| 22.12.2021 | Sayollo partners with Speechly to bring voice recognition to gComm | Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event. In-game sales and adv... |
| 22.12.2021 | Sayollo partners with Speechly to bring voice recognition to gComm | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. In-game sales and advertising is a large, tricky business. No one appreciates being pulled out of a game to interact with ads. Even whe... |
| 09.12.2021 | Sayollo Launches Direct-to-Consumer (DTC) in-game Marketplace gComm and Selects Verteโs Technology to Enable its ecommerce Ecosystem | In-game advertising firm Sayollo has established the industryโs first in-game shopping platform, GComm, short for Gaming Commerce. gComm allows consumers to buy products without leaving the games by transforming the native game environment ... |
| 25.03.2020 | Sayollo makes in-game video ads feel like theyโre part of a mobile game | Like a lot of other companies, Sayollo is putting advertisements inside mobile games. But the Israeli startup has a different approach, as its ads are on billboards that look like they belong inside the game world. The Rehovot, Israel-based... |
| 25.03.2020 | Sayollo makes in-game video ads feel like theyโre part of a mobile game | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Like a lot of other companies, Sayollo is putting advertisements inside mobile games. But the Israeli startup has a different approach,... |