| Date | Title | Description |
| 25.07.2025 | Introducing Meshy 5 Preview: Smarter AI, Cleaner Models, Bigger Animation Potential | Share
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Meshy.ai, the world’s leading AI-powered 3D content generation platform, has launched the Meshy 5 Preview, offering early access to the next generation of AI 3D model generator. Built on the strong foundation o... |
| 28.02.2025 | Bridging Realities: The Rise of Digital Twins and eVTOL Innovations | In a world where the lines between the physical and digital blur, two Chinese companies are making waves. Second Life and Muyu Sky are not just names; they are pioneers in their fields. One is crafting digital replicas of reality, while the... |
| 24.02.2025 | Second Life Raises US$10 Million to Develop New AI Digital Twin Capabilities | Second Life, a Chinese startup specializing in AI-powered digitization and personalized 3D printed figurines, has raised US$10 million in a Series A funding round.
The Hangzhou-based company, not to be confused with Linden Lab’s virtual wor... |
| 05.05.2024 | «Винтажная» метавселенная Second Life с NASA, IBM и Dell: внезапное возрождение | Если вы думаете, что метавселенные — это исключительно современная история, начавшаяся с Цукерберга, то вы сильно ошибаетесь. В этом году одна из самых старых метавселенных Second Life (SL) отметит свой 21-й день рождения. Да-да, %USERNAME%... |
| 25.10.2022 | At the intersection of GraphQL and building applications at the edge, Grafbase adds $5 million to the seed column | Stockholm-based self-titled “data platform for developers”, Grafbase has raised $5 million in a seed round led by Next47. With the $5 million, the startup plans to ramp up product development and double the team size over the coming months.... |
| 25.10.2022 | At the intersection of GraphQL and building applications at the edge, Grafbase adds $5 million to the seed column | Stockholm-based self-titled “data platform for developers”, Grafbase has raised $5 million in a seed round led by Next47. With the $5 million, the startup plans to ramp up product development and double the team size over the coming months.... |
| 03.09.2021 | The DeanBeat: Will the metaverse bring the second coming of Second Life? | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
The idea of the metaverse is getting more buzz than ever. I gave a speech on it yesterday to Sharad Devarajan’s class of MBA students a... |
| 03.09.2021 | The DeanBeat: Will the metaverse bring the second coming of Second Life? | Did you miss a session from the Future of Work Summit? Head over to our Future of Work Summit on-demand library to stream.
The idea of the metaverse is getting more buzz than ever. I gave a speech on it yesterday to Sharad Devarajan’s class... |
| 29.03.2020 | Linden Lab sells off Sansar to ‘streamline its focus’ on Second Life | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Linden Lab has announced that it’s sold Sansar to San Francisco-based tech company, Wookey Project Corp., which has assumed all operati... |
| 29.03.2020 | Linden Lab sells off Sansar to ‘streamline its focus’ on Second Life | Linden Lab has announced that it’s sold Sansar to San Francisco-based tech company, Wookey Project Corp., which has assumed all operations without service interruption to the community.
I couldn’t find anything about this company, Wookey Pr... |
| 27.03.2020 | This Week In XR: Googling Sansar’s New Owner, Nreal Builds A Factory, Day 12 Of Captivity | Millions were invested in Sansar before its creator Second Life decided to throw in the towel. Made ... [+] for a world of high-end HMDs that never became much of a market. Sansar |
| 02.07.2019 | Virtual world Second Life to enforce anti-money laundering regs | Linden Lab, the company behind virtual world and online game Second Life, will from now on ask its users to identify themselves in order to comply with tightened United States regulations, set up to combat fraud, laundering and terrorism fi... |
| 10.02.2018 | VR can already help people heal — and it’s just the beginning | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Fran gracefully glides around the grand ballroom, sparkling pink ball gown flowing at her heals and the firm grip of her son’s arm arou... |
| 10.02.2018 | VR can already help people heal — and it’s just the beginning | Fran gracefully glides around the grand ballroom, sparkling pink ball gown flowing at her heals and the firm grip of her son’s arm around her waist. They are surrounded by friends and family as they elegantly move around the room in perfect... |
| 14.01.2018 | How companies can build VR spaces inside Linden Lab’s Sansar | Linden Lab makes a lot of money with the sale of virtual goods in its Second Life virtual world. But this year, it is adding Sansar, a collection of virtual reality spaces where users can create their own immersive experiences inside their ... |
| 14.01.2018 | How companies can build VR spaces inside Linden Lab’s Sansar | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Linden Lab makes a lot of money with the sale of virtual goods in its Second Life virtual world. But this year, it is adding Sansar, a ... |
| 19.12.2017 | Linden Lab’s Sansar VR world adds fashion market for user-created avatar clothes | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Linden Lab‘s Sansar social VR world has launched a fashion market for user-created avatar clothing.
The move opens entrepreneurial and ... |
| 07.08.2017 | Presence Capital Takes the Temperature of VR/AR at Mid-Year | Share Share on Facebook Share on Twitter LinkedIn Email Reprints
This week we checked in with Presence Capital, a San Francisco-based venture capital firm that specializes in virtual reality and augmented reality startups. Presence, which m... |
| 31.07.2017 | Linden Lab launches open beta for social VR platform Sansar | Linden Lab has opened the creator beta version of its Sansar social virtual reality platform to the public. It’s all part of a larger vision to bring us the Metaverse, the immersive virtual world that sci-fi fans have dreamed about for deca... |
| 31.07.2017 | Second Life creator launches beta of its virtual reality simulation | Your third life is here (in beta).
The SF-based Linden Lab is at last launching an open “creator beta” of its VR-ready universe simulation, Sansar. The world creation and exploration title is expansive in its ambitions and still has a long ... |
| 31.07.2017 | Second Life’s Immersive Sequel Is World-Building at Its Finest | After a few months of an invite-only preview phase, Linden Lab is opening up their virtual reality successor to Second Life, Sansar, to the world. Users are now able to sign up for Sansar to begin creating and sharing their social VR experi... |
| 31.07.2017 | Linden Lab launches open beta for social VR platform Sansar | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Linden Lab has opened the creator beta version of its Sansar social virtual reality platform to the public. It’s all part of a larger v... |
| 07.03.2017 | Linden Lab teases the VR world of Sansar | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Sansar is coming soon, and that means you may be able to live in virtual reality soon. Linden Lab‘s Sansar virtual reality world is deb... |
| 13.02.2017 | The next big gold rush | Alon Bonder Contributor
Alon Bonder is a vice president at Venrock, investing in early-stage tech startups.
More posts by this contributor
The next big gold rush
If you’ve ever played Candy Crush on your smartphone during a morning commute,... |
| 04.01.2017 | Linden Lab debuts marketplace for Sansar VR world | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Linden Lab‘s Sansar virtual reality world is taking shape. The company is announcing today that it is inviting hundreds of new creators... |
| 04.01.2017 | Linden Lab debuts marketplace for Sansar VR world | Linden Lab‘s Sansar virtual reality world is taking shape. The company is announcing today that it is inviting hundreds of new creators into its test, and it is also opening up a marketplace where users can sell virtual items for real money... |
| 25.12.2016 | 5 lessons from the $15 billion virtual goods economy | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
While tempting to dismiss virtual goods as a niche category, constrained to online games and messaging apps, its real market impact is ... |
| 25.12.2016 | 5 lessons from the $15 billion virtual goods economy | While tempting to dismiss virtual goods as a niche category, constrained to online games and messaging apps, its real market impact is far larger than many might think. Since the earliest social networks, virtual goods have played a critica... |
| 17.12.2016 | Linden Lab’s Sansar will take virtual worlds far beyond Second Life | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Second Life is by far the most successful virtual world ever created. And with Sansar, the creators of Second Life at Linden Lab believ... |
| 17.12.2016 | Linden Lab’s Sansar will take virtual worlds far beyond Second Life | Second Life is by far the most successful virtual world ever created. And with Sansar, the creators of Second Life at Linden Lab believe they can use virtual reality to create a far more immersive experience.
Just as Second Life democratize... |
| 20.07.2016 | Second Life creators look to revamp reality once again, this time in VR | Nobody understands community and online social dynamics quite like Linden Lab, the SF-based team that has maintained a very odd, somewhat dysfunctional digital society called Second Life for what’s coming up on thirteen years.
The team is n... |
| 14.07.2016 | How Pokemon Go became a viral success | By Thuong Hoang and Steven Baker
Technology often needs a “killer app” to gain mass market appeal.
For the touch screen, it was the iPhone; for wearables, the Fitbit. Augmented reality games have been around for more than a decade, so what ... |
| 14.07.2016 | Gotta catch ’em all: What’s made Pokémon GO such a viral success? | On the left, my character with a Pokestop nearby (blue circle). On the right, a Bulbasaur I caught in the office.
By Thuong Hoang, University of Melbourne and Steven Baker, University of Melbourne
Technology often needs a “killer app” to ga... |
| 13.07.2016 | What’s made Pokémon GO such a viral success? | - |
| 26.04.2016 | Linden Lab wants users to create social experiences in virtual reality world | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Linden Lab is putting out a call for applications from users who want to create social experiences in virtual reality. Linden, the crea... |
| 02.03.2016 | Linden Lab’s Project Sansar and the Future of Virtual Reality | Since 2003, members of Linden Lab’s virtual world Second Life have been able to participate in an immersive reality filled with nightclubs, art exhibits, shopping malls, in-world corporate offices, and even higher education campuses.
With a... |
| 18.08.2015 | Second Life creator Linden Lab starts testing its virtual-reality world: Project Sansar | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Second Life creator Linden Lab is announcing today that it has begun inviting creative people to test its new virtual reality world, co... |
| 17.11.2014 | Linden Lab explores VR for its next-generation virtual world (interview) | Linden Lab has been around forever, and Ebbe Altberg, the new chief executive of the publisher of the Second Life virtual world, has a tough task ahead of him. The company is in the middle of pivoting away from its last pivot. It is doing s... |
| 10.07.2013 | Second Life Maker Linden Lab Buys Desura For Games Distribution, Plans To Keep It Open | Linden Lab is continuing with its mini-acquisition spree in gaming: it has just announced that it is buying Desura, a Australia-based digital distribution service for PC gamers. Terms of the acquisition were not disclosed, but it follows on... |
| 29.01.2013 | Linden Lab unveils Dio website for building ‘shared creative spaces’ | Linden Lab operates the successful and lucrative virtual world of Second Life. But the company knows that not every creative person wants to live in an online world. So the company has diversified into the new market of the “shared creative... |
| 29.01.2013 | Linden Lab unveils Dio website for building ‘shared creative spaces’ | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Linden Lab operates the successful and lucrative virtual world of Second Life. But the company knows that not every creative person wan... |
| 16.02.2012 | Linden Lab Acquires Game Studio LittleTextPeople To Build Beyond Second Life | Independent game studio LittleTextPeople made waves at GDC with an interactive fiction game. Now it’s been acquired by virtual world pioneer Linden Lab, who will use its team and tech to create standalone products outside of its sole game S... |
| 04.01.2012 | Coffee & Power, From Linden Labs Founder, Puts A Jolt of Creativity Into Crowdsourcing | Share Share on Facebook Share on Twitter LinkedIn Email Reprints
After building a vast virtual world with a complex internal economy sustained by the labor of more than a million active users, what do you do for an encore?
For Philip Roseda... |
| 01.11.2011 | Philip Rosedale’s new startup creates marketplace for small, fun jobs | From the maker of Second Life, here comes an interesting new startup. Coffee & Power says it is creating an online marketplace where people can buy and sell small jobs.
The San Francisco-based startup is the brainchild of Philip Rosedal... |
| 08.08.2011 | Second Life Makes $100M A Year in Revenue [Updated] | While the real-world markets take a nosedive, a virtual world’s economy is on the up and up, and its parent company is reaping the rewards. Second Life, the user-generated virtual world, generates almost $100 million in revenue a year, acco... |
| 20.06.2011 | Virtual World Technology Developer ProtonMedia Raises $4.5 Million | ProtonMedia, a startup that develops virtual worlds technology, has raised $4.5 million in Series B venture financing led by Kaplan Ventures (the venture arm of the education company) with Originate Ventures and Osage Venture Partners parti... |
| 20.05.2011 | Bitcoin, Ven and the End of Currency | Editor’s note: Stan Stalnaker is the founding director of Hub Culture, a social network that revolves around a virtual currency called Ven. In this guest post, he extrapolates where virtual currencies like Ven and Bitcoins may take us.
Virt... |
| 23.12.2010 | Linden Lab gets second new CEO of the year for Second Life | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Linden Lab, creator of the Second Life virtual world, has hired Rod Humble as its new chief executive.
Humble is a veteran of Electroni... |
| 23.12.2010 | New CEO for Second Life as Linden Lab Names EA Gaming Vet to Head Company | Linden Lab, the maker of the virtual world Second Life, announced its new CEO today: Rod Humble, a former Electronic Arts executive. Humble will replace Philip Rosedale, who had been acting as the company’s interim CEO.
2010 was hardly a ba... |
| 23.12.2010 | Linden Lab gets second new CEO of the year for Second Life | Linden Lab, creator of the Second Life virtual world, has hired Rod Humble as its new chief executive.
Humble is a veteran of Electronic Arts, where he served as executive vice president for the EA Play label and ran The Sims business. He h... |
| 20.10.2010 | Amid Microsoft buyout rumors, Linden Lab founder leaves CEO post | The game of musical chairs in the executive suite at Second Life parent company Linden Lab continued today, as founder Philip Rosedale, who had been serving as interim CEO since June, announced he was stepping down from the job immediately.... |
| 09.09.2010 | Blue Mars abducts journalist from Second Life; will other virtual citizens follow? | Wagner James Au has specialized in writing about 3D virtual worlds. Under the name Hamlet Au, he has reported from inside Linden Lab‘s virtual world of Second Life for three years and he still maintains a blog about it. But now he is moving... |
| 09.09.2010 | Blue Mars abducts journalist from Second Life; will other virtual citizens follow? | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Wagner James Au has specialized in writing about 3D virtual worlds. Under the name Hamlet Au, he has reported from inside Linden Lab‘s ... |
| 24.06.2010 | eBay founder Omidyar leads $5.5M for D.light’s solar lanterns | D.light Design, the startup making solar-powered LED lanterns to improve lighting in the developing world, landed $5.5 million earlier this week. But it’s made news again, revealing the identity of its lead investor: the Omidyar Network, th... |
| 24.06.2010 | eBay founder Omidyar leads $5.5M for D.light’s solar lanterns | We are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today!
D.light Design, the startup making solar-powered ... |
| 24.06.2010 | Founder replaces CEO of Second Life maker Linden Lab | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Linden Lab, creator of the 3D virtual world Second Life, said today that Mark Kingdon (right) has resigned as chief executive and is be... |
| 24.06.2010 | Founder replaces CEO of Second Life maker Linden Lab | Linden Lab, creator of the 3D virtual world Second Life, said today that Mark Kingdon (right) has resigned as chief executive and is being replaced by company founder Philip Rosedale, who will serve as interim CEO.
Chief financial officer B... |
| 09.06.2010 | Linden Lab Lays Off 30 Percent Of Staff | Linden Lab, the company behind virtual world Second Life, is laying off 30 percent of its staff, according to a release issued today. Labeled as a “restructuring,” the company is consolidating its software development team in North America ... |
| 09.06.2010 | Second Life Parent to Lay Off 30% | According to an announcement issued today by Linden Lab, the company that controls the Second Life virtual environment, changes are afoot. Thirty percent of the company’s employees will be laid off as the company consolidates and closes its... |
| 28.04.2010 | Virtual worlds recede, but Second Life keeps growing | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Virtual worlds, those fully-formed, three-dimensional renderings of the real world, are waning as apps take off on social networks and ... |
| 28.04.2010 | Virtual worlds recede, but Second Life keeps growing | Virtual worlds, those fully-formed, three-dimensional renderings of the real world, are waning as apps take off on social networks and mobile phones. But the mother of the virtual-world craze, Second Life, is bucking that trend and growing.... |
| 19.01.2010 | Second Life’s economy grows 65% to $567M | Virtual worlds no longer shine as they once did, but Linden Lab, the owner of the Second Life 3-D online virtual world, says that its virtual economy has never been bigger.
The company said today that the total size of the Second Life econo... |
| 11.01.2010 | Saints Capital takes stake in Second Life owner Linden Lab | Secondary investment firm Saints Capital has acquired a stake in virtual world startup Linden Lab, the owner of Second Life.
Venturewire reported that Saints Capital acquired the stake from an existing investor, and that Linden Lab was not ... |
| 11.01.2010 | Saints Capital takes stake in Second Life owner Linden Lab | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Secondary investment firm Saints Capital has acquired a stake in virtual world startup Linden Lab, the owner of Second Life.
Venturewir... |
| 22.09.2009 | Second Life’s users have spent more than a billion hours in the virtual world | Linden Lab announced today that the users of its Second Life virtual world have spent more than 1 billion hours — or, if you prefer, 115 years — inside the world.
The San Francisco-based company tossed out some very interesting numbers toda... |
| 30.07.2009 | Catamount finalizes $80M early-stage fund | San Francisco-based venture firm Catamount Ventures announced that it closed its fourth fund at $80 million, according to VentureWire. It plans to use the smaller fund to back early-stage companies in the IT and cleantech sectors.
The fund ... |
| 02.07.2009 | Does Anybody Still Use Second Life? And If So, How Much Is It Worth Today? | Analyst firm Next Up Research has published an extensive report on Linden Lab, the San Francisco company behind virtual world Second Life. The research is based on aggregate data and is available on SharesPost, a site set up to trade shares... |
| 10.11.2008 | Can Second Life’s virtual world improve the real world? Here’s my ideas | We can argue about whether virtual worlds are a waste of time or great entertainment. But the folks at Linden Lab, which runs Second Life, clearly believe that virtual worlds can improve our lives in the real world. The company announced to... |
| 08.11.2008 | Champlain College Launches new Emergent Media Center | Champlain College launched its new Emergent Media Center on 10/21 at the Champlain Mill in Winooski. The EMC focuses on the power of electronic games and social networking, and the power of innovation that these two industries are bringing ... |
| 07.05.2008 | Parature raises $16M for customer service software | After years dominated by lumbering giants like Peregrine Systems and BMC Remedy, the customer service market is ripe for innovation, say executives at a startup called Parature. The company bootstrapped itself for several years, but chief e... |
| 20.09.2007 | 3Tera to Bring Grid Computing to Game Development | Massively multiplayer online games are big business. Blizzard’s World of Warcraft, for example, has over 6 million users paying up to $15/month to log into the game (though an oversimplification, it is probably safe to assume that they’re p... |
| 14.08.2007 | A Second Life for Windward Mark as Linden Lab’s New Cambridge Outpost Looks to the Sky | Share Share on Facebook Share on Twitter LinkedIn Email Reprints
If you’ve spent any time in Second Life—or any other virtual world, for that matter—you know that the serious attractions are on the ground, not in the sky. The sky simply isn... |
| 25.05.2007 | Second Life getting more realistic, but not necessarily better | Virtual world site Second Life one again is making news, acquiring new technologies to make its environment more realistic.
On the other hand, Second Life has been taking some hits lately.
First, the new technology: Linden Lab, which owns S... |
| 21.05.2007 | Better Clouds, Wind Coming to Second Life | Linden Lab, the company behind Second Life, has announced the acquisition of graphics technology from Windward Mark Interactive. Linden Lab will acquire WindLight, an advanced atmospheric rendering technology; Nimble, a realistic 3D cloud s... |
| 26.03.2007 | Startup advice for entrepreneurs from Y Combinator | Here’s a summary of the more compelling tips given by several tech industry luminaries — including Facebook’s Mark Zuckerberg, Google’s Gmail creator Paul Buchheit, Sequoia Capital venture capitalist Greg McAdoo — at the Y Combinator Startu... |
| 27.02.2007 | Second Life Speaks | Second Life has had music, but has otherwise been rather mute. That’s all soon to change when Linden Lab rolls out a beta test for person-to-person speech. Like a lot of other in-game speech systems, you’ll need a headset, but Second Life w... |
| 21.06.2006 | Second Life turns three years old | Though a pile of recent mainstream media coverage and a Jeff Bezos round of investment may have turned many readers on to the virtual world of Second Life only recently, it (like many parts of the Web 2.0 world) is not entirely new. The vir... |
| 28.03.2006 | Linden Lab raises $11 million to go more mainstream | Linden Lab, the San Francisco company that has created a virtual world game called Second Life, has raised $11 million more in venture capital, led by Globespan Capital Partners.
Jeff Bezos, chief executive of Amazon.com, participated in th... |
| 29.10.2004 | Benchmark et al. invest in virtual world | Benchmark Capital and eBay founder Pierre Omidyar are investing (see second item in this link) to help expand an online virtual world (created by Linden Lab) that has attracted 15,000 paying subscribers who create their own characters, home... |
| 14.11.2003 | Second Life Says You Own Virtual Goods In Their World | Yesterday we wrote about a new conference looking at the issue of how do offline laws apply in online worlds, especially with respect to digital goods within those worlds. Ernest Miller is at the conference and is reporting that Linden Labs... |
| - | 7 books to help you understand Web3, blockchain, the metaverse, and other visions for the internet's future | No one can be sure where the internet will go from here — no one can even agree on a definition for "the metaverse." Myriam Meloni/Getty Images This story is available exclusively to Insider subscribers. Become an Insider and star... |